Katana X Activation Code And Serial Key For Pc
- elepsimmersromi
- Sep 13, 2019
- 6 min read
About This Game Katana X is a sword simulation action game designed specifically for VR utilizing tracked motion controls. It's a highly accessible game that is easy to get into and strangely addicting once you start. This game takes real physical skill of body control and hand–eye coordination to get high scores. If you like motion gaming, swordplay, and having a serious workout session, this is the game for you.Katana X was initially inspired by the famous mobile fruit slicing game, but we wanted to make a game that you can actually feel like you are wielding a sword and correctly physically interacting in the virtual world. Slice with the sharp edge of your sword, try for combo opportunities, and avoid hitting bombs to achieve the high score! With practice and the right technique, you might be surprised how high a score you can achieve. Who will be the next Katana Master?Features Physics based, realistic cutting simulation - cut precisely, how you want, and where you want New fruit cutting training modes, to get familiar with the basics of the game Multiple fruit modes with a completely reworked spawning system Multiple new tatami mat cutting challenges 2 unique scenes with day and night settings Customize your swords with six changeable blades (katana or ninjatō variants) and three handles (shirasaya, cane, classic katana fitting) Compete against your friends on local leaderbords or Katana X players from all over the world on the global leaderboards Enjoy immersive, highly detailed 3D graphics and 3D positional audio in VR compatible with HTC Vive and Oculus TouchWarning: Please Play Safely! We care about your safety and the safety of others. This is an active, skill based game that simulates real world sword wielding behavior. Due to the nature of fully immersive virtual reality, you may not be aware of your real surroundings. Please make sure your play area is clear from walls, people, animals and any other obstructions that you may collide with once in this VR game. Don't forget to use your wrist strap. If you feel tired or experience any discomfort, discontinue playing. Take breaks often. By playing this game you accept all risk and liability.Your Katana X Dev Team,Ben and Alex 7aa9394dea Title: Katana XGenre: Action, Indie, Simulation, Sports, Early AccessDeveloper:Aargle, LLCPublisher:Aargle, LLCRelease Date: 9 Jun, 2017 Katana X Activation Code And Serial Key For Pc katana wheels evo x. katana x harley quinn. katana x espada. sound blaster x katana for tv. x katana soundbar. www.katana x.com. sound blaster x katana watt. sound blaster x katana unboxing. katana x creative. katana iphone x. boss katana 1x12. katana zero endings. katana x review. x rebirth katana. sound blaster x katana media markt. katana zero. sound blaster x katana amazon. sound blaster x katana test. katana xcom 2. suzuki katana 1100 x. soundblaster x katana youtube. katana x slight. katana wallpaper 1920x1080. sound blaster x katana ps4. sns katana x ul. boomerang x katana fanfiction. katana mac os x. 340 katana x-cnc-lr. creative katana x test. auron's katana (final fantasy x). sound blasterx katana ps4. katana zero switch. blaster x katana soundbar. katana x-treme. white katana x slight zombies download God i wish this was a little bit better. But there are a couple serious problems.First of all, unlike most VR games i play, i'm actually experiencing poor tracking. like the sword will strike at an angle you were not holding it at and frequently desync with your arm movements, lagging behind them with a delay. In a game that absolutely demands precision, this is a serious problem.Secondly, the way the play area is set up is unsafe. I have a reasonable amount of room, but the game positions me in the *centre* of the play space. Considerign how targets only seem to appear in the *front* why am i not positioned at the *back*? I mean with things the way that they are, my targets are an inch or two from a wall. This is a game which absolutely demands violent, fast arm movements, to cut the bamboo mats. If you hit a wall with the force required to cut a bamboo mat, you will break your arm. And if theres a TV or window there? You no longer have a TV or window.In closing, the only other issue is the simplicity of it. Theres two mini games. And if they played *perfectly* and *safely* that would be enough. They don't, so it isn't. I love the idea, but i cannot recommend.. I got this game hoping for a more in-depth "fruit ninja" experience. It does many things right, unlike fruit ninja you need to have edge control of the weapon and follow through with your strike much like a real sword. This is great, however, there is a delay between the way you turn the blade and the game registering it has been turned. In short there is latency. This causes frustration since you need to angle the weapon for the strike you require in advance of making the strike. In a game that requires fast reflexes and quick turns of the sword to hit the fruit that you missed on the first pass, latency is unforgivable and to a degree makes the game unplayable.TL:DR It is good, the ideas are there but due to latency and edge control I cannot recommend.. An excellent title with great gameplay, it's lots of fun checking the scoreboards after a session to see where I've placed for the day. Note: I recieved a free copy of this game because I purchased another title which was discontinued, Katana X is far superior to the discontinued title in any case.. An excellent game for anyone interested in swordsmanship or even those just interested in a fun physics based challenge game. It's easy to play and difficult to master.An excellent use of VR.. VR | GTX 1060 Gameplay (With Commentary)https://www.youtube.com/watch?v=4-MoI2Vf-LEMy Thoughts:Make sure no one is in the room with you when you play!This game reminds me of a version of Fruit Ninja in VR and with additional elements and content. The game has some great physics and at times I was really swinging that sword. The game is still in early access so it still has a lot of potential to become even better.Game Details:Katana X is a sword simulation action game designed specifically for VR utilizing tracked motion controls. This game takes real physical skill of body control and hand–eye coordination to get high scores.. Despite what it looks like, this isn't a fruit ninja clone. Its more of a technical cutting simulator. A lot of attention is paid to physics and the overall feel of cutting fruit and tatami mats. Tatami mats are extremely fun and require you swing the sword properly. Wrist flicks and weak gestures are not rewarded in this game. Definately worth the asking price, but i'd like to see them add in more things to cut.. Best katana simulator for now. Totaly realistic with 3d printed katana handle.. It's challenging, physically and mentally demanding, and when you start to get good (or at least somewhat decent) at it, it's fun. I've never used a katana before, but if I did, I imagine it would feel like this. The act of gauging the right angle of the blade, and then the strong motion to cut through is really cool. The sword physics are excellent. I have some suggestions though, different sound effects for the different fruit please, also could there be a replay feature so players can look at their movements and figure out what to improve? In a similar vein could there be a tutorial that shows the correct posture and arm/wrist motions? I've been looking at youtube videos and the video of the guy demoing this game to figure out the best way to do it.. Best katana simulator for now. Totaly realistic with 3d printed katana handle.. God i wish this was a little bit better. But there are a couple serious problems.First of all, unlike most VR games i play, i'm actually experiencing poor tracking. like the sword will strike at an angle you were not holding it at and frequently desync with your arm movements, lagging behind them with a delay. In a game that absolutely demands precision, this is a serious problem.Secondly, the way the play area is set up is unsafe. I have a reasonable amount of room, but the game positions me in the *centre* of the play space. Considerign how targets only seem to appear in the *front* why am i not positioned at the *back*? I mean with things the way that they are, my targets are an inch or two from a wall. This is a game which absolutely demands violent, fast arm movements, to cut the bamboo mats. If you hit a wall with the force required to cut a bamboo mat, you will break your arm. And if theres a TV or window there? You no longer have a TV or window.In closing, the only other issue is the simplicity of it. Theres two mini games. And if they played *perfectly* and *safely* that would be enough. They don't, so it isn't. I love the idea, but i cannot recommend.
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